Disco lighting in combat cutscenes ( #115).Auto-addition prevents counter-attacks ( #249).Removed temporary memory allocation layer ( #487).Pulled a huge amount of stuff out of memulation.Mods can add new stats to existing battle objects.Mods can add new types of battle objects.Textures and models can be loaded from other file types now.Extensible save system with mod support.Stats for character slot 1 shown in saves list ( #513).Change counter-attack shield colours ( #465).Accepts ISOs or BINs (or any other files with the same contents).Better than retail, full directional support.Encounter rate config (including retail bug fix).Higher quality interpolation, panning, reverb.Full music/audio support (better than retail quality, minor bugs). ![]() ![]() ![]() This release features massive improvements over RB#1, including music, campaigns, better mod support, graphical fixes, and retail fixes (looking at you and your missing arms, Dart).
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